Check out my new thread on cgtalk
here
Vendredi 14 décembre 2007
Since i'm not working there anymore, and the game has been released for quite some time , i think i can show you this character from the game ...
a new character i started for fun,...
see the post on the forum The concept is by Paul Richards i'm trying to turn into 3D ...
Check out his amazing skill
http://www.autodestruct.com/ and the
concept
Hey ,
I'm finally back online, i'm now living in Montréal ( canada ), as said before i work for ubisoft.
Here is a little render i'll try to finish . Max hair sucks so i had to have the whole thing modeled, and some final touches i will polish in toshop
This is one day work , the base mesh was initialy a sphere heavely retopologised in ZB...
rendered in Max with mental ray