i had time today to finish this speed modelling session
3dsmax, Mudbox, Vray ( light setup is just Gi+HDRI + 1 light ) the shader is a simple vray material

a speed modelling i did for fun :) ... overtimes and gears of war kill my spare time ^^^
softwares used
3dsmax , mudbox ,Zbrush, Vray
this is a quick test of displacement with Vray , i think i will this render engine now, since it's the fastest i've tried...
Mercredi 20 décembre 2006
i received mudbox yesterday ! so i decided to try a quick 3d model to test it...
now i want to finish this one . What was initialy just a test turned out for me to a model i want to finalize !
so i probably had some hair and detailed a bit more the face
Mercredi 13 décembre 2006
another test ...
just diffuse and skin shader, no spec map yet or fancy textures :OP
once finished i hope you'll recognize her : )
Ok this time i'm gonna try something a bit more realistic
i need to work on stuff more natural looking and believable aswell ; )
Zbrush 2 ,3dsmax 9 , rendered in mental ray GI / HDRI+1 omni
I 've planned to do proper hair too ( obviously :)
nothing is finished yet ; modeling textures etc...
hope you like it :OP
I'm trying to finish this one for my demo reel...
redone the texture in photoshop and Bodypaint 3D
still lot of accessories to do